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Each Sniper Rifle requires a minimum number of shots, referred to as Minimum Combo, before the Shot Combo Counter activates, starting with a damage bonus of 1.5x. (The zoom bonuses of the Lanka and Komorex are exceptions to the rule.)Īnother feature unique to Sniper Rifles as ranged weapons is their Shot Combo Counter, which gives them a bonus to their total damage if they successfully hit their shots multiple times in succession (affected by Multishot mods). These zoom buffs, which are intrinsic to the weapon and cannot be modified, generally stack additively with similar buffs from mods. The type of buff granted, which is displayed just below the current zoom magnification, is dependent upon the individual model of Sniper Rifle, ranging from increased critical chance, critical multiplier, or headshot damage.
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The current zoom level and final zoom magnification are displayed on the right side of the scope while a rangefinder indicating distance to the target is displayed on the left side.Įach zoom level also has a corresponding buff to one of the Sniper Rifle's stats, with higher magnifications granting greater bonuses, though leading to a corresponding decrease in field of view. Sniper Rifles can adjust the magnification of their zoom by tapping the alt fire key (default MMB ), making it cycle between zoom levels. The primary feature of Sniper Rifles is their sniper scopes, which allows them to zoom in further than other ranged weapons when aiming (default RMB ), allowing for precise shots when firing at long range.
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